
This bikini screams for saturation and in retrospect a lot of sharpening and clarity. There's a lot of detail in the fabric and I wanted to do what I could to bring out the colors. From that general standpoint, it also means I didn't mess around with the colors other than to make them more vivid and lifelike. Which means that the occasional overlayed gradient maps went out the window with this one. Along with whatever B&W treatment I tend to exert with an iron fist.
Freckles. I don't often see freckles nor do I deal with freckles. That calls into question my philosophy of what's a blemish? Amy Dresser's rule of thumb is to remove whatever is distracting. I like the freckles. They make Anna unique. I left most of them intact and removed the few of them that were distracting. Even with the removal process I utilized a softer approach, often simply clone stamping at 50% so I'd leave a faint remnant of the original freckle in place.
The makeup was great as usual. Kelli did an awesome job making sure that Anna's makeup matched the colors in the bikini. Great choice. I brought that out in Photoshop just a touch to make it more obvious.
This is the first time that I've shot with the wall. Dunno if you guys could foresee how I was going to use it. I'm not looking for the blown out look a la Arias, but rather a highlight shadow contrast via hard light. In fact, this is one of the few if not first times I've thrown such hard light on the subject. The light comes from an AB800 in a 7" reflector (standard issue) so it's pretty damn hard (camera upper left). The only thing that attenuated the hardness of the light was the fact that Anna was practically sitting in a white box so we got lots of fill and bounce from the environment. In fact, I had to burn the shadows to add more contrast. I'm not used to so much light in frames. In fact, I almost overexposed (by maybe 1/3 stop).
The white walls (made of Home Depot tile boards) are a little too reflective though. The surface is shiny and not matted so sometimes I get a specular highlight in the wall when the angles are right. I can get around this by blowing out the rest of the white so that the specular highlight disappears in an ocean of white but that's does not feel like the right answer. I'll think about it some more and maybe replace the tile board with something less reflective.
The RadioPopper JrX saved me a lot of time with setting the power levels. There were no misfires to report in all of the 700 odd frames we shot yesterday. In fact there were 20 minutes I left the transmitter on the D3 and took the walls into the backyard and left the lights on inside with the receiver. The strobes were reportedly going off inside the house through 2-3 walls as I was shooting outside about 50 yards away. But with an estimated 1700 foot range, you'd expect that to be the case.
On the other hand I had to get used to adjusting via the dials on the transmitter. The knobs are small. Small adjustments register as larger changes. Particularly because small adjustments don't register as real and/or noticeable changes in the brightness of the modeling lamp. So I sometimes would overshoot or overdial just to see some change in brightness from the modeling lamp to confirm my adjustment. That said, it's a small price to pay because I could do that at least 5 times before it'd equal the amount of time necessary to actually dial it in from the back of the strobe. I'm sure I'll get more comfortable with it shortly.
Oh and the max sync speed with the AB800 is 1/200th and NOT 1/250th. This is consistent with the Cactus V4 I've been using.
I've really taken Amy Dresser's techniques to heart. I've employed her Select>Color Range (white)>Fill with white, technique now a couple times in my last few edits. I've also employed the inverse of that (Select>Color Range (black)>Fill with black, to get more contrast in the shadows. I've tried using her High Pass technique but I like my old sharpening technique better since it doesn't add as many artifacts. I've gotten used to making local color adjustments via the Lasso (feathered)>Curves as well as making global color adjustments in the beginning steps of my edits. Oh yeah, and I've also gotten accustomed to building a blank layer overlayed as a D&B layer as opposed to doing everything via the D&B tool on the actual layer. You could say that the Amy Dresser interview I watched gave me some really valuable retouch tools that I'm utilizing in my own workflow. How many of these will last in the long-run is another question...
Wow, the level of detail in this one still surprises me. I guess that's what you get for using the upper registers of the histogram... more data?
Camera: D3/24-70mm f/2.8G @70mm, 1/160th, f/11, ISO200
Strobist: AB800 in 7" standard reflector from camera upper left
Model/wardrobe: Anna K. Mason
Makeup: Kelli Zehnder
Hair: Michelle Green
Freckles. I don't often see freckles nor do I deal with freckles. That calls into question my philosophy of what's a blemish? Amy Dresser's rule of thumb is to remove whatever is distracting. I like the freckles. They make Anna unique. I left most of them intact and removed the few of them that were distracting. Even with the removal process I utilized a softer approach, often simply clone stamping at 50% so I'd leave a faint remnant of the original freckle in place.
The makeup was great as usual. Kelli did an awesome job making sure that Anna's makeup matched the colors in the bikini. Great choice. I brought that out in Photoshop just a touch to make it more obvious.
This is the first time that I've shot with the wall. Dunno if you guys could foresee how I was going to use it. I'm not looking for the blown out look a la Arias, but rather a highlight shadow contrast via hard light. In fact, this is one of the few if not first times I've thrown such hard light on the subject. The light comes from an AB800 in a 7" reflector (standard issue) so it's pretty damn hard (camera upper left). The only thing that attenuated the hardness of the light was the fact that Anna was practically sitting in a white box so we got lots of fill and bounce from the environment. In fact, I had to burn the shadows to add more contrast. I'm not used to so much light in frames. In fact, I almost overexposed (by maybe 1/3 stop).
The white walls (made of Home Depot tile boards) are a little too reflective though. The surface is shiny and not matted so sometimes I get a specular highlight in the wall when the angles are right. I can get around this by blowing out the rest of the white so that the specular highlight disappears in an ocean of white but that's does not feel like the right answer. I'll think about it some more and maybe replace the tile board with something less reflective.
The RadioPopper JrX saved me a lot of time with setting the power levels. There were no misfires to report in all of the 700 odd frames we shot yesterday. In fact there were 20 minutes I left the transmitter on the D3 and took the walls into the backyard and left the lights on inside with the receiver. The strobes were reportedly going off inside the house through 2-3 walls as I was shooting outside about 50 yards away. But with an estimated 1700 foot range, you'd expect that to be the case.
On the other hand I had to get used to adjusting via the dials on the transmitter. The knobs are small. Small adjustments register as larger changes. Particularly because small adjustments don't register as real and/or noticeable changes in the brightness of the modeling lamp. So I sometimes would overshoot or overdial just to see some change in brightness from the modeling lamp to confirm my adjustment. That said, it's a small price to pay because I could do that at least 5 times before it'd equal the amount of time necessary to actually dial it in from the back of the strobe. I'm sure I'll get more comfortable with it shortly.
Oh and the max sync speed with the AB800 is 1/200th and NOT 1/250th. This is consistent with the Cactus V4 I've been using.
I've really taken Amy Dresser's techniques to heart. I've employed her Select>Color Range (white)>Fill with white, technique now a couple times in my last few edits. I've also employed the inverse of that (Select>Color Range (black)>Fill with black, to get more contrast in the shadows. I've tried using her High Pass technique but I like my old sharpening technique better since it doesn't add as many artifacts. I've gotten used to making local color adjustments via the Lasso (feathered)>Curves as well as making global color adjustments in the beginning steps of my edits. Oh yeah, and I've also gotten accustomed to building a blank layer overlayed as a D&B layer as opposed to doing everything via the D&B tool on the actual layer. You could say that the Amy Dresser interview I watched gave me some really valuable retouch tools that I'm utilizing in my own workflow. How many of these will last in the long-run is another question...
Wow, the level of detail in this one still surprises me. I guess that's what you get for using the upper registers of the histogram... more data?
Camera: D3/24-70mm f/2.8G @70mm, 1/160th, f/11, ISO200
Strobist: AB800 in 7" standard reflector from camera upper left
Model/wardrobe: Anna K. Mason
Makeup: Kelli Zehnder
Hair: Michelle Green